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SU-Face to camera components not facing.

Posted: Wed May 29, 2019 11:48 am
by Sam design
Hi, I have a visual of a wedding where each table has vases of flowers and candle holders which are face to camera components and the table itself with all these items is one component which is repeated around the room. This is fine within sketch-up, but Twilight doesnt keep the face to camera setting. Is there any way around this?


Thanks in advance
Sam

Re: SU-Face to camera components not facing.

Posted: Wed May 29, 2019 6:13 pm
by pbacot
I find you either have to be using "Current View" or have SU set to the scene in question for face-me components to display right in Twiilght. How this works with animation IDK. I don't do animations in Twilight

Re: SU-Face to camera components not facing.

Posted: Thu May 30, 2019 12:43 pm
by JGA
Check whether "Update Content" in the render dialogue box is set to All.
It could be not updating the orientation of the face-me components if it's set to another value.

Re: SU-Face to camera components not facing.

Posted: Thu May 30, 2019 3:11 pm
by Fletch
Face-me is rendering fine in our tests if Update Content "all" is set. If Update Content is set to one of the other choices, then of course the face-me components will not be updated.

Warning: setting update content to All will result in much longer render times.

It will also result in random lighting "flashes". Unless you use the "Animation" render settings.

We recommend using 3D components, not 2D face-mes in rendered animations so that you can take advantage of the time savings in rendering animations with update content set to camera only.

Re: SU-Face to camera components not facing.

Posted: Wed Jun 05, 2019 5:51 pm
by Sam design
Just tried using -update content all-but still getting face cameras that are skewing at angle away from camera. Tried opening other models with face-me and some seem to be able to display properly but others are also skewing the axis for some reason cant work out any logic how this is happening.

Thanks for responses !
Sam

Re: SU-Face to camera components not facing.

Posted: Wed Jun 05, 2019 7:27 pm
by Fletch
face-me components nested inside of other components or groups could be reported by SU strangely to Twilight. Explode so that face-mes are not inside of other groups or components.

Re: SU-Face to camera components not facing.

Posted: Thu Jun 06, 2019 7:17 am
by JGA
Also check whether the origin point of the face me component positioned at the correct position?