2 points perspective

Questions, bugs, help for Twilight Render V2 Hobby and Professional
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phrimagination
Posts: 10
Joined: Fri Oct 09, 2009 9:59 pm
OS: window 10
SketchUp: su pro 2017
Location: san diego

2 points perspective

Post by phrimagination » Tue Oct 21, 2014 7:34 pm

Hi all,

Sometimes I need a 2 points perpestives especially for tall buildings.
In Sketchup I am able to pan the 2 points perspective scene, I think with TWR 01 was not able to render this scene properly.
Does TWR 2 have this ability..
It is my wish to have this feature :)

Fletch
Posts: 12897
Joined: Fri Mar 20, 2009 2:41 pm
OS: PC 64bit
SketchUp: 2016-2023
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Re: 2 points perspective

Post by Fletch » Tue Oct 21, 2014 8:29 pm

Panned 2-point perspectives can not be rendered. It is on the wish list for future versions.

sturnus
Posts: 29
Joined: Sat Nov 20, 2021 3:47 am

Re: 2 points perspective

Post by sturnus » Sat Nov 20, 2021 3:57 am

Hi everyone.

I refresh the topic. Has anything changed after 7 years? Or maybe the Pro version renders shifted frames with a two-point perspective? And by the way, I will ask: can the pro version use the GPU for rendering?

Regards
Krzysztof

Fletch
Posts: 12897
Joined: Fri Mar 20, 2009 2:41 pm
OS: PC 64bit
SketchUp: 2016-2023
Contact:

Re: 2 points perspective

Post by Fletch » Mon Nov 22, 2021 3:04 pm

sturnus wrote: Sat Nov 20, 2021 3:57 am Or maybe the Pro version renders shifted frames with a two-point perspective?
Shifted frame with two-point is not available in the engine.
sturnus wrote: Sat Nov 20, 2021 3:57 am can the pro version use the GPU for rendering?
GPU rendering not available in the engine. GPU is very useful in the Fastforward Denoise plugin for Twilight Pro saving hours of render times.

sturnus
Posts: 29
Joined: Sat Nov 20, 2021 3:47 am

Re: 2 points perspective

Post by sturnus » Mon Nov 22, 2021 3:11 pm

Thanks :-)

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