Some computer parts...

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pbmax
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Re: Some computer parts...

Post by pbmax » Sat Mar 06, 2010 1:16 am

thanks for tips oli.

I'll try using a HDR image next. In the meantime, I set up a quick studio. Its a large box with white walls and one rectangle light emitter. Works pretty well but it seems to take longer to render...

Here a compression tube fitting using my "studio". I used the medium photonmap setting.

Image
Last edited by pbmax on Sat Mar 06, 2010 2:23 am, edited 2 times in total.

Fletch
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Re: Some computer parts...

Post by Fletch » Sat Mar 06, 2010 1:40 am

looks great!

you might like to try one of the Medium+AA(high) settings from the Alternate AA settings for this detailed shot.
Image

The HDR library I linked you to before has some GREAT Light Tent HDR (light tent = a perfect lighting studio for a product shot exactly like you are doing.)
example... from real life
Image

You might find the Jewelry and Product Shots - the Right Light thread very ... umm... enlightening. :D

pbmax
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Re: Some computer parts...

Post by pbmax » Mon Mar 08, 2010 9:11 pm

Image

this is with Rayman's HDR light tent & about a hundred MLT passes.

the bump map came out great, but the metal is a little off. it should have a more polished mirror look to it.

comments welcome !

Ecuadorian
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Re: Some computer parts...

Post by Ecuadorian » Mon Mar 08, 2010 11:05 pm

With "more polished" do you mean "more mirror-like"?

I think it's already polished enough.

Fletch
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Re: Some computer parts...

Post by Fletch » Mon Mar 08, 2010 11:07 pm

wow! please share screen shot of material settings for the black reflective material for others to use ;)
what do you think of the HDR lighting now?

olishea
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Re: Some computer parts...

Post by olishea » Tue Mar 09, 2010 8:15 pm

try reducing metal reflection and add a subtle scratchmap in the bump channel (fletch posted one on this forum). you can use the UV tools plugin to cylindircally map the scratchmap around the surface. why not try using interior or interior+ settings....work very nicely.
Oli

pbmax
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Re: Some computer parts...

Post by pbmax » Tue Mar 16, 2010 8:01 pm

Fletch wrote:wow! please share screen shot of material settings for the black reflective material for others to use ;)
what do you think of the HDR lighting now?
Yeah, HDR lighting is great for these product shots.

Here's reflective material...

Image

pbmax
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Re: Some computer parts...

Post by pbmax » Tue Mar 16, 2010 8:07 pm

OK, here's just one more render of the compression tube fittings. The fittings are actually using the perfect mirror material with some fine bump maps to show the machining groves.

Also using this HDR by "zbyg": Image

Image

ruBBer
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Re: Some computer parts...

Post by ruBBer » Mon Apr 19, 2010 6:37 pm

how did you make the great surface of the tube fittings and the threads? :)

Fletch
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Re: Some computer parts...

Post by Fletch » Tue Apr 20, 2010 6:41 am

I think he used the mirror template

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