Some computer parts...
Re: Some computer parts...
thanks for tips oli.
I'll try using a HDR image next. In the meantime, I set up a quick studio. Its a large box with white walls and one rectangle light emitter. Works pretty well but it seems to take longer to render...
Here a compression tube fitting using my "studio". I used the medium photonmap setting.
I'll try using a HDR image next. In the meantime, I set up a quick studio. Its a large box with white walls and one rectangle light emitter. Works pretty well but it seems to take longer to render...
Here a compression tube fitting using my "studio". I used the medium photonmap setting.
Last edited by pbmax on Sat Mar 06, 2010 2:23 am, edited 2 times in total.
Re: Some computer parts...
looks great!
you might like to try one of the Medium+AA(high) settings from the Alternate AA settings for this detailed shot.
The HDR library I linked you to before has some GREAT Light Tent HDR (light tent = a perfect lighting studio for a product shot exactly like you are doing.)
example... from real life
You might find the Jewelry and Product Shots - the Right Light thread very ... umm... enlightening.
you might like to try one of the Medium+AA(high) settings from the Alternate AA settings for this detailed shot.
The HDR library I linked you to before has some GREAT Light Tent HDR (light tent = a perfect lighting studio for a product shot exactly like you are doing.)
example... from real life
You might find the Jewelry and Product Shots - the Right Light thread very ... umm... enlightening.
Re: Some computer parts...
this is with Rayman's HDR light tent & about a hundred MLT passes.
the bump map came out great, but the metal is a little off. it should have a more polished mirror look to it.
comments welcome !
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Re: Some computer parts...
With "more polished" do you mean "more mirror-like"?
I think it's already polished enough.
I think it's already polished enough.
Re: Some computer parts...
wow! please share screen shot of material settings for the black reflective material for others to use
what do you think of the HDR lighting now?
what do you think of the HDR lighting now?
Re: Some computer parts...
try reducing metal reflection and add a subtle scratchmap in the bump channel (fletch posted one on this forum). you can use the UV tools plugin to cylindircally map the scratchmap around the surface. why not try using interior or interior+ settings....work very nicely.
Oli
Re: Some computer parts...
Yeah, HDR lighting is great for these product shots.Fletch wrote:wow! please share screen shot of material settings for the black reflective material for others to use
what do you think of the HDR lighting now?
Here's reflective material...
Re: Some computer parts...
OK, here's just one more render of the compression tube fittings. The fittings are actually using the perfect mirror material with some fine bump maps to show the machining groves.
Also using this HDR by "zbyg":
Also using this HDR by "zbyg":
Re: Some computer parts...
how did you make the great surface of the tube fittings and the threads?
Re: Some computer parts...
I think he used the mirror template
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