Lamp
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- Posts: 524
- Joined: Wed Aug 26, 2009 3:01 pm
- SketchUp: 2014
Lamp
Just playing with some bump textures and a lamp I saw somewhere, not sure where though.
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- Lamp7.jpg (430.98 KiB) Viewed 8224 times
Re: Lamp
appears to be a high-quality bump map, there, and an equal-quality render.
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- Posts: 524
- Joined: Wed Aug 26, 2009 3:01 pm
- SketchUp: 2014
Re: Lamp
Thanks guys.
Marcus, I used Preset 10. Interior+ and the DOF was Twilight with an F stop of 2.
The lamp material I made in Photoshop, the red material came from CGTextures and the two in the background are SU textures.
Marcus, I used Preset 10. Interior+ and the DOF was Twilight with an F stop of 2.
The lamp material I made in Photoshop, the red material came from CGTextures and the two in the background are SU textures.
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- Posts: 524
- Joined: Wed Aug 26, 2009 3:01 pm
- SketchUp: 2014
Re: Lamp
Nope. There is actually not a separate bump for this texture. I just bumped it directly in Twilight, size 10.
Here is the setting I used in Twilight. Where it says Type: Generic[Custom] that should read Type: Generic[Soft], don't know why it says Custom. And here is the texture.
The texture was simply a color that I ran a noise filter on in Photoshop. I don't remember the exact amount of noise, I just played with it until it was right for my needs.
Here is the setting I used in Twilight. Where it says Type: Generic[Custom] that should read Type: Generic[Soft], don't know why it says Custom. And here is the texture.
The texture was simply a color that I ran a noise filter on in Photoshop. I don't remember the exact amount of noise, I just played with it until it was right for my needs.
Re: Lamp
Nice one Eric!!
Looks like a beta version of Darth Vader's mask.....'Hey c'mon...the guy might'nt have a nose...but he does have two eyes!!'
Looks like a beta version of Darth Vader's mask.....'Hey c'mon...the guy might'nt have a nose...but he does have two eyes!!'
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