Comments, suggestions or criticisms? Shooting for an industrial vibe - Not sure what happened to the stools, gotta fix that!
I don't always respond/say thanks to comments & suggestions but I always see and appreciate them! (looking your ways Fletch)
Industrial Loft
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- Posts: 120
- Joined: Wed Apr 04, 2012 8:26 am
- SketchUp: 2018
- Location: Poland
- Contact:
Re: Industrial Loft
Nice ! The first thing that came to my mind, if you have used Bump Map and 'Bevel Modifier' on the wooden construction ? It looks unnatural sharp. Beside this awesome !
Re: Industrial Loft
Very nice work, xcadguy - by the way I like your name, welcome to the club!
Re: Industrial Loft
What's Bevel Modifier? Is it only in the pro version?masloprojekt wrote:Nice ! The first thing that came to my mind, if you have used Bump Map and 'Bevel Modifier' on the wooden construction ? It looks unnatural sharp. Beside this awesome !
I've been working around the unnaturally sharp issue in post (Photoshop) by creating a duplicate layer, applying a ripple filter of appropriate size then masking as needed.
(It's what I did at the water's edge here http://twilightrender.com/phpBB3/viewto ... =16&t=5124)
Re: Industrial Loft
Watch the video tutorials in my signature. The second one is materials and bevel modifier, it is in Deep Editor only. (pro version)
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