Hi Chris-
As noted, I updated before trying again... still doesn't give that option.
It's set up at home so I'll have to look later this afternoon to ensure it's running correctly, but I downloaded & installed without any issues.
thanks,
Andrew
Light through frosted glass?
Re: Light through frosted glass?
Ok - after restarting, I can get the library.
However, when I render, I get a log window with errors:
16:07:50: Error loading Twilight Render Deep data for material : 3460::Material1
16:07:50: Error loading Twilight Render Deep data for material : 3460::Material1
16:07:50: Error loading Twilight Render Deep data for material : 3460::Material1
16:07:50: Geometry Processing Time: 1 (s)
When I close the log window & click on SketchUp, the rendering appears to be going on normally, though clicking on the SketchUp window pops open a material editor with whatever material I just clicked on to re-activate SketchUp.
Any ideas?
thanks,
Andrew
However, when I render, I get a log window with errors:
16:07:50: Error loading Twilight Render Deep data for material : 3460::Material1
16:07:50: Error loading Twilight Render Deep data for material : 3460::Material1
16:07:50: Error loading Twilight Render Deep data for material : 3460::Material1
16:07:50: Geometry Processing Time: 1 (s)
When I close the log window & click on SketchUp, the rendering appears to be going on normally, though clicking on the SketchUp window pops open a material editor with whatever material I just clicked on to re-activate SketchUp.
Any ideas?
thanks,
Andrew
Re: Light through frosted glass?
Sometimes a material gets created as a Deep material but is just empty. The next release will have better behavior for that. In this case, just find the material in question and assign it a flat template. That will get rid of the message.
Re: Light through frosted glass?
Hi Chris,
Please forgive my ignorance, but I'm not sure how to determine what's causing this - is there a way to determine which object(s) are using the texture in question?
I don't think it's the glass I've just created, but not sure.
thanks,
Andrew
Please forgive my ignorance, but I'm not sure how to determine what's causing this - is there a way to determine which object(s) are using the texture in question?
I don't think it's the glass I've just created, but not sure.
thanks,
Andrew
Re: Light through frosted glass?
Open the Twilight Render Template Material Editor. Click the drop down button at the top next to "Select Material" and it will popup a list of materials in your scene. Search for the material called "Material1". Select it, then apply a template to it.
Re: Light through frosted glass?
Ok, got it - wasn't working, but found I had to also do this in the Deep editor.
Thanks!
Andrew
Thanks!
Andrew
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