One of my earlier projects that had been giving me problems when rendering - causing SketchUp to crash. Finally was able to pin-point the component that caused the crashing, re-built the model and this is the latest result. Comments, suggestions and criticisms welcomed! Thanks and have a Merry Christmas everyone!
Beach Condo
Re: Beach Condo
Very well. Only outdoor exposure a little bit wrong. The living room can not be brighter than the outdoor lighting.
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Re: Beach Condo
That's looking great, John!
Now straighten the verticals in photoshop. Or use the free tool Shift-n
It could do with some sharpening using High Pass Overlay Sharpening Technique
Alvydas is 100% correct. Subject: Interior Renderings - Exposure for Background Outside
Now straighten the verticals in photoshop. Or use the free tool Shift-n
It could do with some sharpening using High Pass Overlay Sharpening Technique
Alvydas is 100% correct. Subject: Interior Renderings - Exposure for Background Outside
Re: Beach Condo
Here's the latest. I've corrected for the verticals and sharpening but it was just a shot in the dark after watching a quick tutorial on youtube on how to do these adjustments. And the exposure for the background I will attempt on my next rendering. But, again, your comments/critiques are alway welcomed!
Re: Beach Condo
much better.
you can render a mask for selecting the windows in photoshop by choosing a useful render preset from the Render Settings>Tech>Specialized - try one called "Diffuse Pass" and it may help you quickly isolate the glass from the rest of the scene.
Before rendering the mask using Diffuse pass, replace the window glass with a bright single color not used anywhere in the scene, like a "green screen" background for movies, or I often use Hot Pink because I know there's nothing in my scene likely to be that color.
you can render a mask for selecting the windows in photoshop by choosing a useful render preset from the Render Settings>Tech>Specialized - try one called "Diffuse Pass" and it may help you quickly isolate the glass from the rest of the scene.
Before rendering the mask using Diffuse pass, replace the window glass with a bright single color not used anywhere in the scene, like a "green screen" background for movies, or I often use Hot Pink because I know there's nothing in my scene likely to be that color.
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