Old San Juan colonial facade style

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Orlando
Posts: 18
Joined: Fri Jan 18, 2013 2:48 pm

Old San Juan colonial facade style

Post by Orlando » Fri Mar 18, 2016 12:22 am

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Attachments
facade old san juan a.jpg
facade old san juan a.jpg (576 KiB) Viewed 8537 times
fachada viejo san juan scene.jpg
fachada viejo san juan scene.jpg (139.74 KiB) Viewed 8537 times
resource image.jpg
resource image.jpg (185.54 KiB) Viewed 8537 times

Orlando
Posts: 18
Joined: Fri Jan 18, 2013 2:48 pm

Re: Old San Juan colonial facade style

Post by Orlando » Fri Mar 18, 2016 12:36 am

Hi , I create this scene for my own purpose. I like the colonial Spanish style and I try to recreate in this illustration differents architecturals details of this kind of scene.

Orlando
Posts: 18
Joined: Fri Jan 18, 2013 2:48 pm

Re: Old San Juan colonial facade style

Post by Orlando » Fri Mar 18, 2016 12:46 am

I bring for you the FAROLA component skp that I create based on a picture . Here is the dropbox link ; https://www.dropbox.com/s/d3nrl8c861rqs ... n.skp?dl=0

Fletch
Posts: 12905
Joined: Fri Mar 20, 2009 2:41 pm
OS: PC 64bit
SketchUp: 2016-2023
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Re: Old San Juan colonial facade style

Post by Fletch » Sat Mar 19, 2016 12:00 am

That's lovely, Orlando! :gj:

majid
Posts: 527
Joined: Tue Aug 25, 2009 7:57 pm
OS: Windows 8
SketchUp: make 2017

Re: Old San Juan colonial facade style

Post by majid » Mon Mar 21, 2016 7:16 pm

:rspkt: :gj: :hat:

jo-ke
Posts: 1134
Joined: Tue May 11, 2010 6:30 am
OS: WIN 10
SketchUp: 2021pro
Location: Germany

Re: Old San Juan colonial facade style

Post by jo-ke » Tue Mar 22, 2016 5:20 am

cool project.

Did you apply the weathering in postpro or did you texture it inside su?

Orlando
Posts: 18
Joined: Fri Jan 18, 2013 2:48 pm

Re: Old San Juan colonial facade style

Post by Orlando » Sun Mar 27, 2016 7:44 pm

Hi, jo-ke. Answering to your question, l did the texture of the blue building in su. Editing by exporting it to photoshop. I apply an overlay layer textures to create the decay effect in the walls. I did in this way because I don t khow how to recreate this effect in TW. ln TW I apply eggshell paint template and some bump. I run an exterior setting render. In addition I run a clay render to be used to emulate an ambient occlusion effect in photo shop. This technique is something that I learned in this forum(I think that it was post by Fletch in this forum).Basically, I place the clay render layer over the exterior render layer in photo shop. Then ,I apply the hi pass filter in the clay render layer, changing the mode to overlay, and play with the opacity. I think this technique helps to create a more convincing shadows, specially in decay scenarios. I hope this explanation helps to answer your question.

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