two-point perspective camera

For all the users of Twilight Render (V1 & V2), to ask questions and get started
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GiorgiMelkadze3DArt
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two-point perspective camera

Post by GiorgiMelkadze3DArt » Tue Jul 19, 2016 9:19 pm

i really dont understan why can not use two-point perspective camera, :) i think its very easy feature for you TWL creatoors to add this feature in new update. i work so many with SU and TWL and can not get this view with your render. sometimes its very needful to render with this view but no one TWL updates can not see this SU camera save. will we see ever new update with this feature? :(

Fletch
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Re: two-point perspective camera

Post by Fletch » Tue Jul 19, 2016 10:03 pm

Two point perspective works with Twilight.
You may not move or pan the camera after activating two point perspective.

GiorgiMelkadze3DArt
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Re: two-point perspective camera

Post by GiorgiMelkadze3DArt » Wed Jul 20, 2016 9:47 am

Fletch this is what about i am... for example i choose view and then click ''two-point perspective'' it goes to other view and i need to move or pan it anyway, because it gives me other view without pan or move. :( it means that it dont works. please change this feature.

Fletch
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Re: two-point perspective camera

Post by Fletch » Wed Jul 20, 2016 12:16 pm

Unfortunately the engine does not support panning the image. We have done all we can with this two point perspective camera feature.
We will, in the future, have many new possibilities... but with the current engine the 2 point perspective works like it works.

GiorgiMelkadze3DArt
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Re: two-point perspective camera

Post by GiorgiMelkadze3DArt » Wed Jul 20, 2016 8:52 pm

successes!!! i love TWL so much and wish to see many new features and two point perspective in future. ;)

recneps0610
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Re: two-point perspective camera

Post by recneps0610 » Tue Mar 21, 2017 7:46 pm

hmm browse here by chance, and having same problem till recently, i just realize after i set my scene in sketchup, instead of setting 2 point perspective in sketchup, i reduce twilight render camera's focal length and my view was render in 2 point :D now i'm able to render small interior spaces :lol: :^: for twilight :clap:
Simplicity is not simple ;)

JDZYN
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Re: two-point perspective camera

Post by JDZYN » Fri Mar 02, 2018 8:03 am

This is why I'm here, too.

Would.be.so.nice.

JDZYN
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Re: two-point perspective camera

Post by JDZYN » Tue Aug 07, 2018 5:29 pm

Fletch wrote: Wed Jul 20, 2016 12:16 pm Unfortunately the engine does not support panning the image. We have done all we can with this two point perspective camera feature.
We will, in the future, have many new possibilities... but with the current engine the 2 point perspective works like it works.
How long into the future are we talking?

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