Geodesic ball

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Ecuadorian
Posts: 1779
Joined: Fri Mar 20, 2009 3:43 pm
OS: Windows 7 Pro 64-bit
SketchUp: 7.1
Location: Guayaquil, Ecuador
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Geodesic ball

Post by Ecuadorian » Fri Sep 25, 2009 2:33 pm

The model is nothing really interesting, I just wanted to try out an idea.

Solo
Posts: 225
Joined: Tue Aug 25, 2009 4:32 pm

Re: Geodesic ball

Post by Solo » Fri Sep 25, 2009 2:36 pm

Very cool lighting effects, done with animated layers? or morphing a bunch of renders?

Ecuadorian
Posts: 1779
Joined: Fri Mar 20, 2009 3:43 pm
OS: Windows 7 Pro 64-bit
SketchUp: 7.1
Location: Guayaquil, Ecuador
Contact:

Re: Geodesic ball

Post by Ecuadorian » Fri Sep 25, 2009 2:40 pm

I just rendered four images, one for each light, layered them in GIMP in "Addition" mode and played with them while recording the action with Camstudio.
You can do a batch render of all artificial lights with Twilight Render by just using scenes and hide/unhide.
Now that I re-read your question, yes, you can say they are animated layers.
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