Invisible global light source

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uba
Posts: 2
Joined: Wed Sep 23, 2009 10:13 am

Invisible global light source

Post by uba » Sun Sep 27, 2009 5:35 pm

Hello,

i try to render an interior picture of a church at night. I inserted some spotlights and would like to insert a "fake" background lighting, before designing and inserting the "real" lamps for global illumination. I just want to concentrate on the rest of the interior design before.
Is there a convinient way to add an invisible, global light source? E.g. could be an idea to position some planes with emitter material and make it itself invisible. But i found no way to achieve this.

Any ideas?

Ecuadorian
Posts: 1779
Joined: Fri Mar 20, 2009 3:43 pm
OS: Windows 7 Pro 64-bit
SketchUp: 7.1
Location: Guayaquil, Ecuador
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Re: Invisible global light source

Post by Ecuadorian » Sun Sep 27, 2009 5:39 pm

This video shows the options available with the Emitter templates:
http://twilightrender.com/users/Ecuadorian/emitters.zip

uba
Posts: 2
Joined: Wed Sep 23, 2009 10:13 am

Re: Invisible global light source

Post by uba » Sun Sep 27, 2009 6:07 pm

Thanks for the video introduction.

To summarize for others, all that is needed is 1.) assign an emitter template material to my fake illumination plane (both sides) 2.) and select it to be invisible.

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