Material ID render

For all the users of Twilight Render (V1 & V2), to ask questions and get started
Mnvital
Posts: 17
Joined: Fri May 18, 2018 8:48 am

Re: Material ID render

Post by Mnvital » Mon Apr 01, 2019 12:25 am

:^: nice! Thanks!
If may help:
I'm using MacOS Mojave v.10.14.3
MacBook Pro (Retina, 15-inch, Mid 2015)
Sketchup v. 19.0.684
Twilight Render v. 2.18.8 Pro

Chris
Posts: 5344
Joined: Sun Mar 08, 2009 3:00 am
OS: Win10
SketchUp: 2016

Re: Material ID render

Post by Chris » Mon Apr 01, 2019 3:03 pm

SketchUp released a new way of communicating with it and in the TWR 2.12 we started using it. Unfortunately that new way does not (currently) provide a way to get the currently selected geometry. We have place a feature request with SketchUp to add that.

However, in the meantime, because of this and at least 3 other large bugs in the new framework, we will be releasing an option to switch back to the old method. This will enable selected rendering as well as fixing a handful of other items. The new release of TWR should be coming out fairly soon so keep an eye out for it.

Mnvital
Posts: 17
Joined: Fri May 18, 2018 8:48 am

Re: Material ID render

Post by Mnvital » Wed Apr 03, 2019 2:21 am

:^: Thanks a lot Chris! I'll pay attention to the future releases ;)

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