What would you do with this little scene?

Show what you're working on, get feedback and help
slotly
Posts: 94
Joined: Tue Jul 13, 2010 1:30 pm
Location: Poland

Re: What would you do with this little scene?

Post by slotly » Fri Jan 31, 2020 11:01 pm

1. HDRI
2. Bigger windows
3. Bigger picture on the wall
4. More shininess on the floor
5. DOF
6. Plant in the foreground
7. Vignette in PS Express
8. Charm filter in PS Express
9. Hazzy 30%

scena studio legno-TWL_Scene 22_edited.jpg
scena studio legno-TWL_Scene 22_edited.jpg (301.51 KiB) Viewed 10509 times

jo-ke
Posts: 1130
Joined: Tue May 11, 2010 6:30 am
OS: WIN 10
SketchUp: 2021pro
Location: Germany

Re: What would you do with this little scene?

Post by jo-ke » Sat Feb 01, 2020 9:50 am

are you shure with the size of the window? 1,40 meters hight? looks out of scale compared to the chair.

Fletch
Posts: 12897
Joined: Fri Mar 20, 2009 2:41 pm
OS: PC 64bit
SketchUp: 2016-2023
Contact:

Re: What would you do with this little scene?

Post by Fletch » Sat Feb 01, 2020 9:54 am

@Mike - that helps integrate the bench, but it's still missing some shadow to help ground it.

@Slotly - looking pretty good :!: The blur and vignette can hide some sins, but can also create an interesting atmosphere. the position of the sun is really nice here.

Fletch
Posts: 12897
Joined: Fri Mar 20, 2009 2:41 pm
OS: PC 64bit
SketchUp: 2016-2023
Contact:

Re: What would you do with this little scene?

Post by Fletch » Sat Feb 01, 2020 10:09 am

Fletch wrote: Sun Jan 26, 2020 8:06 pm
What would you change in this scene to improve the photo-realism in Twilight Render with this scene?
Here are a couple additional things one could do:
Lift the wall base trim off the floor 1/4" or .5 cm and bevel leading edge near floor - get shadow edge along floor under trim
Pull the base away from the wall about the same amount bevel edge nearest wall - get shadow edge along wall behind trim
Get better plant model - it is too low poly
Move planter and Shelves away from adjacent surfaces to get shadow line.
More interesting/realistic objects on shelves
Work on material on wall base trim.
If zoomed out add realistic trim model around door.
Higher quality black picture frame shape with a nicer-looking profile.
Tilt picture hanging on the wall a little forward as would hang in real life.

Mike1158
Posts: 1751
Joined: Wed Aug 26, 2009 7:15 pm
OS: W10
SketchUp: V19

Re: What would you do with this little scene?

Post by Mike1158 » Sat Feb 01, 2020 12:32 pm

@ Slotly, nice. :^:

slotly
Posts: 94
Joined: Tue Jul 13, 2010 1:30 pm
Location: Poland

Re: What would you do with this little scene?

Post by slotly » Sat Feb 01, 2020 8:51 pm

In my opinion, sharpening the render enhances the edges. Photorealism is stronger. And origanal blur is not the result of DOF.

scena studio legno-TWL.jpg
scena studio legno-TWL.jpg (841.86 KiB) Viewed 10482 times

Mike1158
Posts: 1751
Joined: Wed Aug 26, 2009 7:15 pm
OS: W10
SketchUp: V19

Re: What would you do with this little scene?

Post by Mike1158 » Sun Feb 02, 2020 4:51 pm

Skylights added. Not happy with the concrete but I shall leave it for someone else now.
Attachments
Final
Final
scena studio legno-TWL 2_Scene 4 7 20p 1h 17m.jpg (1.2 MiB) Viewed 10471 times

slotly
Posts: 94
Joined: Tue Jul 13, 2010 1:30 pm
Location: Poland

Re: What would you do with this little scene?

Post by slotly » Sun Feb 02, 2020 9:28 pm

:gj:

The best way.

Change everything

:whoot:

Mike1158
Posts: 1751
Joined: Wed Aug 26, 2009 7:15 pm
OS: W10
SketchUp: V19

Re: What would you do with this little scene?

Post by Mike1158 » Sun Feb 02, 2020 9:38 pm

Thanks mate, between us we can learn.

slotly
Posts: 94
Joined: Tue Jul 13, 2010 1:30 pm
Location: Poland

Re: What would you do with this little scene?

Post by slotly » Mon Feb 03, 2020 8:00 am

Mike1158 how did you do the green wall ? This is picture as texture or HDRI ?

Post Reply

Who is online

Users browsing this forum: No registered users and 30 guests