OldMill Pub. work in progress
OldMill Pub. work in progress
So far, these are just the first attempts at this project. A few more details are needed. If all goes well, I will post higher resolution images later
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- omtest1.jpg (692.28 KiB) Viewed 12601 times
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- omtest2.jpg (559.44 KiB) Viewed 12601 times
Re: OldMill Pub. work in progress
Nice start. Looking forward to the final tenders .
TwilightPro V2.11
Re: OldMill Pub. work in progress
Great stuff, Alvydas! Thanks for sharing your work!
Re: OldMill Pub. work in progress
I like, cool.
Re: OldMill Pub. work in progress
One heck of a great start.
Re: OldMill Pub. work in progress
320 Components
150 Component instances
30 Groups
140 Materials (TW default template)
60 Spot light
60 Omni light
60 Emitter light (including TV screen and neon effect)
Post production: Gimp, Topaz Star Effects, Nikcollection and several hours
150 Component instances
30 Groups
140 Materials (TW default template)
60 Spot light
60 Omni light
60 Emitter light (including TV screen and neon effect)
Post production: Gimp, Topaz Star Effects, Nikcollection and several hours
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- PubBlikBar main postpro (6).jpg (1.78 MiB) Viewed 12393 times
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- PubBlikBar main postpro (5).JPG (2.42 MiB) Viewed 12393 times
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- PubBlikBar main postpro (4).jpg (1.53 MiB) Viewed 12393 times
Re: OldMill Pub. work in progress
a little from another viewing angle
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- PubBlikBar main postpro (3).jpg (1.54 MiB) Viewed 12390 times
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- PubBlikBar main postpro (2).jpg (2.16 MiB) Viewed 12390 times
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- PubBlikBar main postpro (1).jpg (1.9 MiB) Viewed 12390 times
Re: OldMill Pub. work in progress
A small product presentation
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- PubBlikbar chair postpro.jpg (1.05 MiB) Viewed 12389 times
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- Chair.JPG (39.16 KiB) Viewed 12389 times
Re: OldMill Pub. work in progress
Excellent visualizations - I'm sure they help to sell the client.
It is difficult to "step out" into those dark yellows and oranges for lights, but, yes, the lighting in these places is much warmer than we "think" we remember.
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- Untitled-1.jpg (208.16 KiB) Viewed 12370 times
Re: OldMill Pub. work in progress
It is difficult to hit very accurately, because if the lighting is too warm, all the properties of the materials are highly distorted. i applied warm lighting as much as possible. I will refine the color code later
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