This is an old church, modelled incorporating some heavily edited elements from the 3d warehouse and my own, to simulate some volumetric lighting in the scene.
I also posted a picture with the overlaid geometry for those interested in the lighting composition. There is a skyportal behind the window and only used physical sky for general illumination.
Any comments are always welcome.
Old Church
Old Church
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- Old_ChurchLineDraw.jpg (1.68 MiB) Viewed 6470 times
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- Old_Church_Scene 2A-N_filtered.jpg (669.65 KiB) Viewed 6470 times
Re: Old Church
Very interesting model and composition. Curious as to your render settings for the scene.
TwilightPro V2.11
Re: Old Church
Thank you tuna57. The render setting is unbiased MLT with the volumetric added in post processing. To render this scene using a biased method would take for ever, given the complexity of the geometry and the number of point lights involved. I did a very small trial using easy 3 ( low 3+) just to check how the lighting would scatter from the window and then reproduced it in post processing.
Re: Old Church
Very nice, Sergio. Thanks for sharing!
Re: Old Church
great model and render!
Re: Old Church
One of my favourite renders now, great ambience mate.
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