For now , i have no receive my licence i wait
but i have a question:
TwilightRender is only 32 bit and not 64 bit ?
Twilight render can bake model ( texture and light ) ?
Twinlight can use Normal MAP ?
Can i export twinlight scene setup for Kerkythea 2008 Echo ?
Best Regard
Twilight question basic (new user)
Re: Twilight question basic (new user)
Twilight is only 32 bit. We don't know if there will be a 64bit version in the future, or if it will even matter, since it's run from inside SketchUp which is not 64bit.
Twilight renders model scenes, but it does not "bake" textures. It can be used for that (I've done it) but it's not easy and it's not what Twilight is designed to do.
Currently Twilight does not use Normal Maps, only Bump Maps. However, we will be providing the option to use Normal Maps in the future.
Yes, you can export all your scenes to Kerkythea 2008 Echo with the fully-activated version.
Twilight renders model scenes, but it does not "bake" textures. It can be used for that (I've done it) but it's not easy and it's not what Twilight is designed to do.
Currently Twilight does not use Normal Maps, only Bump Maps. However, we will be providing the option to use Normal Maps in the future.
Yes, you can export all your scenes to Kerkythea 2008 Echo with the fully-activated version.
Re: Twilight question basic (new user)
If you are using a Kerkythea Library material with a normal map, it is rendered correctly. So in this sense, it uses normal maps. But you can not currently load them using the Material editor for Twilight.
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