Testing some bath interiors.

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jcuellars
Posts: 10
Joined: Fri Sep 25, 2009 6:33 am
OS: Windows 7 64 Bits
SketchUp: 7.1
Location: Monterrey, Mexico

Testing some bath interiors.

Post by jcuellars » Wed Nov 18, 2009 5:39 am

Hi guys,

Just testing some bath shots. What you think?
Attachments
Is missing a lot of things, just testing
Is missing a lot of things, just testing
Prueba 2 twilight.jpg (280.46 KiB) Viewed 7598 times
Prueba 3 twiligth.jpg
Prueba 3 twiligth.jpg (186.99 KiB) Viewed 7600 times
Baño con silueta.jpg
Baño con silueta.jpg (170.82 KiB) Viewed 7643 times

Pilou
Posts: 311
Joined: Wed Sep 09, 2009 2:29 pm

Re: Testing some bath interiors.

Post by Pilou » Wed Nov 18, 2009 8:52 am

So chic toilets :clap:
Pilou (Frenchy)
Is beautiful that please without concept!
Speedy Galerie

Frederik
Posts: 1080
Joined: Sun Mar 08, 2009 8:16 am
OS: Win Vista Ultimate
SketchUp: SU 8.0

Re: Testing some bath interiors.

Post by Frederik » Wed Nov 18, 2009 10:50 am

Let me start with what I find good in these renders...
I like the camera angles you've used... :^:
I like the lightning of the scenes... :^:

And then to the crits... :|
The textures and materials need some "love" and attention...!
The stone wall in the first image seem flat, have you applied a bump map in order to try and improve the visual effect...??
The wooden floor materials all seem too shiny and I don't know what to say about the strange stone "thing" under the stair...

I can recommend that you add many details to enhance these renders...
I.e. a rail for the stairs, some towels and other things you normally would see in a bathroom...

The model has a lot of potential and I look forward to see the progress with these... ;)
Cheers
Kim Frederik
Twilight Render Support
“…Life is drawing without an eraser...”

tomsdesk
Posts: 196
Joined: Thu Aug 27, 2009 1:15 pm
Contact:

Re: Testing some bath interiors.

Post by tomsdesk » Wed Nov 18, 2009 2:21 pm

Stunning!

jcuellars
Posts: 10
Joined: Fri Sep 25, 2009 6:33 am
OS: Windows 7 64 Bits
SketchUp: 7.1
Location: Monterrey, Mexico

Re: Testing some bath interiors.

Post by jcuellars » Wed Nov 18, 2009 3:54 pm

Frederik wrote:Let me start with what I find good in these renders...
I like the camera angles you've used... :^:
I like the lightning of the scenes... :^:

And then to the crits... :|
The textures and materials need some "love" and attention...!
The stone wall in the first image seem flat, have you applied a bump map in order to try and improve the visual effect...??
The wooden floor materials all seem too shiny and I don't know what to say about the strange stone "thing" under the stair...

I can recommend that you add many details to enhance these renders...
I.e. a rail for the stairs, some towels and other things you normally would see in a bathroom...

The model has a lot of potential and I look forward to see the progress with these... ;)
Thankyou very much for all your comments, this are the first tests that I'm doing, maybe tonight I'll be uploading the new ones with some improvements and taking care about your crits.

Cheers
Jaime
Monterrey, Mexico

Fletch
Posts: 12906
Joined: Fri Mar 20, 2009 2:41 pm
OS: PC 64bit
SketchUp: 2016-2023
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Re: Testing some bath interiors.

Post by Fletch » Wed Nov 18, 2009 8:30 pm

Jaime,
be sure to apply a material template such as plastic or paint if you want bump to show up. at very least you must change the number of IOR from 1.0 (air) to 1.01 or greater for bumps to be seen. Air can't be bumpy. :)

very good start! the shower door looks really great.

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