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Sci-Fi Intermission

Posted: Sun Apr 29, 2018 11:22 pm
by posodrac
I don't know if you know, that our expertise in science fiction is having some problems with software or hardware at home.
So, to not let the theme die, in this forum, I'm daring to post here an unfinished "project" I had forgotten in the drawer, that she "kicked" me to finish it.
So... this is for you Kat.

Re: Sci-Fi Intermission

Posted: Mon Apr 30, 2018 7:49 am
by Fletch
:shock: :clap: that's very cool! :gj:

Re: Sci-Fi Intermission

Posted: Mon Apr 30, 2018 10:07 am
by Mike1158
Very nice, very cool too. :^:

Re: Sci-Fi Intermission

Posted: Tue May 01, 2018 4:02 pm
by tuna57
:gj:

Re: Sci-Fi Intermission

Posted: Wed May 02, 2018 12:53 am
by SpookyChick
>Cathryn decloaks<

Thanks, Posodrac. That's very sweet of you.. Also, I see what you did there (highlighted area)
KAT_ship01 Highlight.png
KAT_ship01 Highlight.png (112.86 KiB) Viewed 5945 times
;) :hug:

I would love to know the materials and settings you used for parts of that ship, especially the drive areas; it looks great! Awesome job! :gj: :clap:

As far as disappearing goes, well, more like problems with wetware. Third appointment with a dentist in two weeks tomorrow (2 may), and an unrelated specialist on 7 May. The specialist I'm nervous about... Fun stuff...NOT! But since we're not here for an organ recital...

Software problems mostly got sorted awhile back, and I got back to work rendering. Some of that stuff I'll post soon in my own thread. Lately though, I've been doing a lot of fiddly electronics work, building my own lightsaber. Something I've been meaning to do for a long time, and recently realised I need to cross off the um, bucket list, I guess they call it. I'll post the concept art for that, too, since I did the model in SU and the render in TWR.

Is that one of the Envato space HDRI's? Wherever it's from, that background is pretty spectacular. Also, my compliments on the hull texturing. Very, very nicely done, my friend. :hat:

Re: Sci-Fi Intermission

Posted: Wed May 02, 2018 2:00 pm
by posodrac
Thank you all. :hat:
Wow Cathryn, I didn't know you could read alien writing !! I couldn't stylize the "C" so…
But, first thing first. I hope you get well soon and return 100% to do what you like most (family aside).
I always use preset 11, even for tests. I don't have compromised schedules, so…
Final render tend to get washed out, I use the integrated ToneMap, in this case: Exposure 1,00 and Gamma 0,80.
The renders don't use HDR. It's just a fitted background image with a enabled 0% hazy sun at 1 strength. I don't remember from where I got it, maybe from here: http://hubblesite.org/
I had to edit it to take off some starburst effects from stars that would be covered by the ship as well to add filters to simulate the warped space created by the propulsion system (Photoshop Distort/Ocean Ripple for the 1st. and Liquify for the 2nd.) and add it as a layer at PP.
The material was quite easy to do, due to TWR Procedural Textures. Difficult was to map all the around 50 components that make it up. The file has only 6756kb. The base is a granite texture that I blurred a bit and adding a procedural (twlFrame Texture) bump as well a procedural (twlFrame Texture) specular. I don't know if I match them both or even if is possible - and this is for the TWR team: For when a scaled for 30 feet preview :lol: Shader Ball & Cube for long surfaces ? Twilight Render already deserves a stylized one like Kerkythea - and the drive unit texture is a honeycomb image using Frosting Glass/Plexiglass template lighted with orange point lights where in my imaginative mind they dance between them towards the back like a lava chandelier and in the front panels where some emitter in the range of the color blue, sparkle while capturing black matter and transform and drain great power to the... How should I know girl !? The Aliens only provided me the blueprints.
This would sound better with Samuel Jackson voice.