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Hotrod
Posted: Sat Sep 01, 2018 7:18 pm
by Mike1158
Just a WIP, many things to change but I wanted to see how panel gaps etc were in a render, where errors stick out a mile.
Re: Hotrod
Posted: Mon Sep 03, 2018 10:36 pm
by Mike1158
Progress.
Re: Hotrod
Posted: Tue Sep 04, 2018 3:03 pm
by Fletch
looking pretty cool!
Re: Hotrod
Posted: Tue Sep 04, 2018 10:48 pm
by Mike1158
Thanks Fletch, baby steps.
Re: Hotrod
Posted: Wed Sep 05, 2018 7:26 am
by Fletch
I
mentioned this to you before, but... the unattractive ground plane is distracting from the rendering subject matter
HDR soft box/light tent lighting would be a direction I would explore.
Or this ready-made-for-Twilight Render car lighting studio...
Check out this thread -
FREE SCENE TO DOWNLOAD!- the lighting/camera angle are critical - they don't change the render time much, but the difference in outcome is night and day.
Subject: '57 Chevy
Why not try it just for fun? It worked for John!
John's first car render:
John's final car render:
Re: Hotrod
Posted: Wed Sep 05, 2018 10:07 pm
by Mike1158
The mat in that last image would be nice if it is available. I sometimes render the model as it develops but worrying about perfect lighting is not what I am going for yet. I am wanting to see the little flaws that only show up in a rendered image, darnit. Anyway, thanks for the comments, they are always positive, one day they may sink in. Perhaps. Maybe.
Re: Hotrod
Posted: Thu Sep 06, 2018 2:20 pm
by Fletch
Re: Hotrod
Posted: Sat Sep 08, 2018 11:42 am
by Mike1158
Thank Fletch.