white kyoto style

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jo-ke
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Re: white kyoto style

Post by jo-ke » Thu Mar 14, 2019 9:11 am

yes I think you're right. This might be the message in Kanji! :lol: :lol:

Fletch
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Re: white kyoto style

Post by Fletch » Thu Mar 14, 2019 9:43 am

Mike1158 wrote:
Sun Mar 10, 2019 11:36 am
Very nice but the angle of the first render is not so good, it flattens the stone wall texture.
Is the bump map inverted?

Mike1158
Posts: 603
Joined: Wed Aug 26, 2009 7:15 pm

Re: white kyoto style

Post by Mike1158 » Sat Mar 16, 2019 10:43 am

It does not seem to be as other viewing angles work well. Just the angle of view in that one imho.

jo-ke
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Re: white kyoto style

Post by jo-ke » Sat Mar 16, 2019 10:58 am

these are the files I used and the settings.

(I can't remeber where I found the textures)
Attachments
Unbenannt-3.jpg
Unbenannt-3.jpg (84.7 KiB) Viewed 68 times
BrickRound0030_7_S.jpg
BrickRound0030_7_S.jpg (440.41 KiB) Viewed 68 times
BrickRound0030_7_S-bump.jpg
BrickRound0030_7_S-bump.jpg (418 KiB) Viewed 68 times

RTD Laboratories
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Location: Sweden

Re: white kyoto style

Post by RTD Laboratories » Sat Mar 16, 2019 6:59 pm

I really like the results, even tho it's not really my style. And the blurred backdrop for the exterior was a good choice, it keeps you focused on the interior part :^:

The stone wall does indeed look like it has an inverted bumpmap.. especially in the first render :!


posodrac wrote:
Sun Mar 10, 2019 12:24 pm
:x WHAT WE WANT??? WE WANT DISPLACEMENT!!! WHEN WE WANT IT??? WE WANT IT NOW!!! WHAT WE WANT??? WE WANT DISPLACEMENT!!! WHEN WE WANT IT??? WE WANT IT NOW!!! WHAT WE WANT??? WE WANT DISPLACEMENT!!! WHEN WE WANT IT??? WE WANT IT NOW!!! :cry: :totgm:
I fully support that :D :whoot:
Andrew F

posodrac
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Re: white kyoto style

Post by posodrac » Sat Mar 16, 2019 7:54 pm

The bump map looks more for a reflective map to me.
This will look good in my "curriculum vitae": "Heterodox truck driver at TNT/FedEx"

RTD Laboratories
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Joined: Sat Oct 14, 2017 10:37 am
OS: Windows
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Location: Sweden

Re: white kyoto style

Post by RTD Laboratories » Sat Mar 16, 2019 7:57 pm

From what I can tell it just seems like a monochrome version of the texture, with the contrast increased.
Andrew F

Fletch
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Re: white kyoto style

Post by Fletch » Sun Mar 17, 2019 8:31 pm

Subject: Materialize free texture map generator
Fletch wrote:
Thu Mar 14, 2019 11:15 am
Download this tool while you can:

tuna57
Posts: 310
Joined: Wed Jul 09, 2014 11:54 pm

Re: white kyoto style

Post by tuna57 » Tue Mar 19, 2019 5:04 am

Sort of got to wondering about the bump map for the rock texture also.... Suspect one of the problems is the tonal range across the whole texture image is pretty similar. So.... thought I'd mess with it some. No expert at this but have made a fair amount of bump maps in Gimp that usually seem to work o.k.

Took the texture image into Affinity and selected all the grout / mortar lines and darkened them up a bit.Then took that into Gimp and did my usual stuff to make a bump map. Think it works pretty good. Posting the altered bump map and a quickie render of it. Had the bump set at 1.0 for the render.

Give it a go and see if it works for you :! .
Attachments
BrickRound0030_7_S copy3_B.png
BrickRound0030_7_S copy3_B.png (524.82 KiB) Viewed 32 times
rock_new bump_1.0.jpg
rock_new bump_1.0.jpg (638.2 KiB) Viewed 32 times

pbacot
Posts: 218
Joined: Wed Oct 03, 2012 2:27 am
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Re: white kyoto style

Post by pbacot » Tue Mar 19, 2019 7:42 am

Good job on the map!

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