Oil Lamp
Oil Lamp
A bit inspired by Fletch and Mike’s recent post dealing with caustics. Modeled up this scene for testing. Probably will play with this some more. Lamp has a .png image of the flame with a point light in front. Used an interior.hdr for ambient light. Rendered Easy10. Post pro tone mapping in Affinity.
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- glass oil lamp_exp1.0_PP.jpg (2.18 MiB) Viewed 2768 times
TwilightPro V2.11
Re: Oil Lamp
Bloody marvelous.
Re: Oil Lamp
Thanks guys..l. The more I look at the darn thing, I think I got it a little too bright , Might take the original render back into Affinity for another spin…
TwilightPro V2.11
Re: Oil Lamp
, could you share the Twilight settings for the brass part of that lamp please? Just what I am after.
Re: Oil Lamp
Mike, might not be the “correct” way of doing things but it works for me…..
I used the Copper Metal template, plug in my bump map and reflection/specular map and drop down the shine a little. I got the texture from the Texture.com site.
I used the Copper Metal template, plug in my bump map and reflection/specular map and drop down the shine a little. I got the texture from the Texture.com site.
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- texture setup.jpg (114.34 KiB) Viewed 2734 times
TwilightPro V2.11
Re: Oil Lamp
More experimenting…. Lowered the power of the .hdr…. Got a bit more ambiance I think … Better than the first image ? Guess that’s for someone else to decide
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- glass oil lamp test_PPb.jpg (1.25 MiB) Viewed 2726 times
TwilightPro V2.11
Re: Oil Lamp
IMO the first one is best. IMO the 2nd is a little too dark.
Re: Oil Lamp
Lovely work!
Re: Oil Lamp
ntxdave, Fletch… I appreciate your comments. This was an interesting exercise in a strange sort of way. Found it a bit surprising how much the clarity of the glass was affected by the strength of the ambient light from the .hdr .
TwilightPro V2.11
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