Reducing aliasing for large amounts of repeated components?
Posted: Fri Jul 28, 2023 8:17 pm
I'm trying to render a large scale solar array. Here I have taken a rendered part of it and overlayed it with a drone photo of the area in Photoshop. https://imgur.com/a/vlpVJbU . You can see that there is severe aliasing in the back.
Here you can see the up close SketchUp model for the panels. https://imgur.com/a/WmAry7K
How can I reduce that aliasing? Should I be avoiding the small cracks between the panels (though those exist in real life and some shots may be rendered much closer)? Should I be chamfering edges? I'm still quite new to using Twilight and would like to understand the options I have for reducing aliasing.
Here you can see the up close SketchUp model for the panels. https://imgur.com/a/WmAry7K
How can I reduce that aliasing? Should I be avoiding the small cracks between the panels (though those exist in real life and some shots may be rendered much closer)? Should I be chamfering edges? I'm still quite new to using Twilight and would like to understand the options I have for reducing aliasing.