Re: Can Light and 2x2 or 2x4 Standard Ceilight Light Components
Posted: Tue May 14, 2019 6:31 pm
Hi All,
First time poster and new Twilight user. Been trying to get familiar with the basics of light creation and placement. I downloaded the component resources from the post and have been trying to incorporate them into a basic model. It's a 50'x50' box with a floor and a ceiling. The walls have a thickness of 3 1/2". The ceiling and floor have no thickness and are just plain faces. When I insert the components into the model they want to snap to a face, be it walls, ceilings, whatever. Based on the tutorial video in this post, that appears to be the way they should want to behave. However, when I place them on the face and attempt to render, it looks like they're inappropriately conflicting with the geometry. See the attached links for exactly what it is I'm seeing:
I feel like I must be doing something wrong here, but I don't know what it is. Can anyone help?
Thanks so much
*images attached to post by admin
First time poster and new Twilight user. Been trying to get familiar with the basics of light creation and placement. I downloaded the component resources from the post and have been trying to incorporate them into a basic model. It's a 50'x50' box with a floor and a ceiling. The walls have a thickness of 3 1/2". The ceiling and floor have no thickness and are just plain faces. When I insert the components into the model they want to snap to a face, be it walls, ceilings, whatever. Based on the tutorial video in this post, that appears to be the way they should want to behave. However, when I place them on the face and attempt to render, it looks like they're inappropriately conflicting with the geometry. See the attached links for exactly what it is I'm seeing:
I feel like I must be doing something wrong here, but I don't know what it is. Can anyone help?
Thanks so much
*images attached to post by admin