Yet Another Pool
Yet Another Pool
This is getting a bit like Groundhog Day...another day, another BLUE tiled pool!!...I shouldnt complain...its work, nice clients etc
Working around 30 YO house and existing pergola.
Working around 30 YO house and existing pergola.
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Re: Yet Another Pool
Definitely, this is great. The only question I have is the size of the brick on the building. Is it really that large?
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Re: Yet Another Pool
Really nice work, render is awesome, congrats...
Cheers, Fred.
http://www.fredericmoro.com
Interior scene tutorial on Sketchup Artist http://www.sketchupartists.org/tutorial ... ht-render/
http://www.fredericmoro.com
Interior scene tutorial on Sketchup Artist http://www.sketchupartists.org/tutorial ... ht-render/
Re: Yet Another Pool
Thanks a lot guys!!
Eagle Eye Eric....correct! .....the bricks were a little big
Eagle Eye Eric....correct! .....the bricks were a little big
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Re: Yet Another Pool
Now thats, Stu
Great render
Great render
Thanks n Rgds
Tom
Everything has beauty, but not everyone sees it.
Confucius
https://www.flickr.com/photos/120256485@N07/
http://www.flickr.com/photos/tomvizual/
Tom
Everything has beauty, but not everyone sees it.
Confucius
https://www.flickr.com/photos/120256485@N07/
http://www.flickr.com/photos/tomvizual/
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Re: Yet Another Pool
I just love the patience you had to select and place all that vegetation.
Re: Yet Another Pool
I feel it needs more contrast, looks very washed out. Nothing a bit of PS cant sort out.
Great render as always, just needs tweaking a bit IMO. needs to be more punchy.
have you tried applying a seamless water texture to your tile texture?? like faking caustics......will look amazing.
bricks look flat and unrealistic. look at a brick wall in real life....look down it at a sharper angle...you will see reflection. try using the natural stone template with bumpmap and specmap (i know you say bricks aren't reflective but they really are, everything is). will improve it ten fold
if you had time, beveling foreground edges would have helped a lot.
Great render as always, just needs tweaking a bit IMO. needs to be more punchy.
have you tried applying a seamless water texture to your tile texture?? like faking caustics......will look amazing.
bricks look flat and unrealistic. look at a brick wall in real life....look down it at a sharper angle...you will see reflection. try using the natural stone template with bumpmap and specmap (i know you say bricks aren't reflective but they really are, everything is). will improve it ten fold
if you had time, beveling foreground edges would have helped a lot.
Oli
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