Yet Another Pool

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Stu
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Yet Another Pool

Post by Stu » Mon Aug 16, 2010 10:46 pm

This is getting a bit like Groundhog Day...another day, another BLUE tiled pool!!...I shouldnt complain...its work, nice clients etc :)

Working around 30 YO house and existing pergola.
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DT A.jpg
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tomsdesk
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Re: Yet Another Pool

Post by tomsdesk » Mon Aug 16, 2010 11:51 pm

And yet another winner! :^:

Boofredlay
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Re: Yet Another Pool

Post by Boofredlay » Mon Aug 16, 2010 11:56 pm

Definitely, this is great. The only question I have is the size of the brick on the building. Is it really that large?

fymoro
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Re: Yet Another Pool

Post by fymoro » Tue Aug 17, 2010 5:03 am

Really nice work, render is awesome, congrats... :gj:
Cheers, Fred.
http://www.fredericmoro.com
Interior scene tutorial on Sketchup Artist http://www.sketchupartists.org/tutorial ... ht-render/

Stu
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Re: Yet Another Pool

Post by Stu » Tue Aug 17, 2010 7:42 am

Thanks a lot guys!!

Eagle Eye Eric....correct! .....the bricks were a little big :)
Attachments
DT 5b.jpg
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tomyong
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Re: Yet Another Pool

Post by tomyong » Tue Aug 17, 2010 10:06 am

Now thats, Stu :hat:
Great render :clap:
Thanks n Rgds
Tom

Everything has beauty, but not everyone sees it.
Confucius


https://www.flickr.com/photos/120256485@N07/
http://www.flickr.com/photos/tomvizual/

tomsdesk
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Re: Yet Another Pool

Post by tomsdesk » Tue Aug 17, 2010 1:33 pm

Ooooooouh, much better view!

Ecuadorian
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Re: Yet Another Pool

Post by Ecuadorian » Tue Aug 17, 2010 2:08 pm

I just love the patience you had to select and place all that vegetation. :^:

d12dozr
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Re: Yet Another Pool

Post by d12dozr » Tue Aug 17, 2010 2:32 pm

Excellent render, Stu :gj:
-Marcus

olishea
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Re: Yet Another Pool

Post by olishea » Tue Aug 17, 2010 4:30 pm

I feel it needs more contrast, looks very washed out. Nothing a bit of PS cant sort out.

Great render as always, just needs tweaking a bit IMO. needs to be more punchy.

have you tried applying a seamless water texture to your tile texture?? like faking caustics......will look amazing.

bricks look flat and unrealistic. look at a brick wall in real life....look down it at a sharper angle...you will see reflection. try using the natural stone template with bumpmap and specmap (i know you say bricks aren't reflective but they really are, everything is). will improve it ten fold

if you had time, beveling foreground edges would have helped a lot.
Oli

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