Staff Locker Room
Posted: Wed Aug 26, 2009 10:43 pm
Hello,
These are two renderings I did using a model I did a few months ago based on a project our office designed. This was modeled completely in Sketup 6 free and originally rendered with IRender NxT. All I did here was take the lights and gave them a emitting material! All the textures came over except the chrome for the sink and the trashcan. That was originally retextured in I Render. The first is the 800x600 original in IRender Nxt, then the small image was done in 15hrs using the "04 medium" twighlight setting. Unfortunately I forgot to turn off the physical sky and sunlight... so there is bleed. I also used the "per material setting", boy that was dumb. The 10xx x 590+ rendering was done in 3 1/2 hrs with no post processing uning the "definitions/instancing" setting and the basic "09interiors" seting...
I like this software.
These are two renderings I did using a model I did a few months ago based on a project our office designed. This was modeled completely in Sketup 6 free and originally rendered with IRender NxT. All I did here was take the lights and gave them a emitting material! All the textures came over except the chrome for the sink and the trashcan. That was originally retextured in I Render. The first is the 800x600 original in IRender Nxt, then the small image was done in 15hrs using the "04 medium" twighlight setting. Unfortunately I forgot to turn off the physical sky and sunlight... so there is bleed. I also used the "per material setting", boy that was dumb. The 10xx x 590+ rendering was done in 3 1/2 hrs with no post processing uning the "definitions/instancing" setting and the basic "09interiors" seting...
I like this software.