Antique/Dusty Mirrors

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Sergio
Posts: 91
Joined: Sat Sep 05, 2009 11:58 am

Antique/Dusty Mirrors

Post by Sergio » Sat Jan 29, 2011 8:34 pm

Hi All

These are a couple of render tests I did to showcase a couple of mirror materials. One is an antique mirror and the other one is a dusty mirror effect. I have attached both material libraries for use with Twilight and Kerkythea respectively. I hope you could find some use for them in your renders.
Regards,
Sergio
Attachments
Antique_Mirrors.zip
For use with Twilight
(692.26 KiB) Downloaded 1455 times
Antique_Mirrors.mat.zip
For Kerkythea users
(692.26 KiB) Downloaded 1355 times
Antique Mirror
Antique Mirror
Antique_Mirror1.jpg (285.44 KiB) Viewed 30407 times

Sergio
Posts: 91
Joined: Sat Sep 05, 2009 11:58 am

Antique/Dusty Mirrors Part 2

Post by Sergio » Sat Jan 29, 2011 8:35 pm

This is the next image
Attachments
Dirty_Dusty_Mirror.jpg
Dirty_Dusty_Mirror.jpg (261.38 KiB) Viewed 30402 times

Sepo
Posts: 177
Joined: Sat Sep 19, 2009 7:06 pm

Re: Antique/Dusty Mirrors

Post by Sepo » Sat Jan 29, 2011 11:15 pm

Thanks for the mat. Btw are you using standard library mat for the brushed steel?

Fletch
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Re: Antique/Dusty Mirrors

Post by Fletch » Sun Jan 30, 2011 12:52 am

Great renders Sergio. :^: Really nice materials!

Have you tried to make a dusty glass looking material? Could you try with this model?
Attachments
classicoutdoorlamp.jpg
classicoutdoorlamp.jpg (11.38 KiB) Viewed 30378 times

Sergio
Posts: 91
Joined: Sat Sep 05, 2009 11:58 am

Re: Antique/Dusty Mirrors

Post by Sergio » Sun Jan 30, 2011 12:26 pm

Sepo wrote:Thanks for the mat. Btw are you using standard library mat for the brushed steel?
For this scene I used the NK metal library (Aluminium & Steel) except for the bronze, which I did on my own in twilight material editor with a scratched metal bump map

Sergio
Posts: 91
Joined: Sat Sep 05, 2009 11:58 am

Re: Antique/Dusty Mirrors

Post by Sergio » Sun Jan 30, 2011 12:38 pm

Fletch wrote:Great renders Sergio. :^: Really nice materials!

Have you tried to make a dusty glass looking material? Could you try with this model?
Thank you Fletch for introducing me to Twilight :^: . I will certainly give it a go :) BTW the antique mirror uses a procedural but the dusty mirror have a bitmap that can be scaled to suit individual needs.
Cheers

jo-ke
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Re: Antique/Dusty Mirrors

Post by jo-ke » Sun Jun 08, 2014 5:41 pm

What is the problem with that modell?

In a different render it rendered black!?!
Attachments
mirror.skp
(217.32 KiB) Downloaded 1099 times
mirror.jpg
mirror.jpg (409.24 KiB) Viewed 28935 times

Fletch
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Re: Antique/Dusty Mirrors

Post by Fletch » Sun Jun 08, 2014 8:32 pm

" the dusty mirror have a bitmap that can be scaled to suit individual needs"

I believe if you look at the folder where you installed the material, you will find the dust bitmap, and it will need to be applied in your model in order to give the material the proper UV map for the texture.

jo-ke
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OS: WIN 10
SketchUp: 2021pro
Location: Germany

Re: Antique/Dusty Mirrors

Post by jo-ke » Mon Jun 09, 2014 4:35 pm

OK, found the texture and applied it in the original size.

but the mirror still looks the same.
Attachments
mirror2.jpg
mirror2.jpg (349.16 KiB) Viewed 28915 times
mirror3.jpg
mirror3.jpg (153.28 KiB) Viewed 28915 times

Fletch
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Re: Antique/Dusty Mirrors

Post by Fletch » Tue Jun 10, 2014 6:48 am

looks like the texture mapping is possibly not applied correctly in the material library definition, you will need to open the material library in KT and fix mapping and save the library after you get it working correctly... we did not create this material, it was shared by Sergio.

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