Living room test - Added 2 Pics

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tuna57
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Living room test - Added 2 Pics

Post by tuna57 » Mon Jul 04, 2016 3:01 pm

Another quick model to test and learn Twilight better. Sun settings - Brightness 0.9 , Hazy - 13%, Strength - 4.5 . Lamps have a to scale bulb with point light inside the bulb - 60w incandescent with appropriate RGB value. Rendered on easy 9, exposure 2.8 . Ran 105 passes. Bumped up Temp. in post pro a bit before saving.

Want to go back into model and make a few changes and tweaks. Short list - change the pillows, the 2 button tufts look to much like eyeballs :shock: , different image showing through window (just grabbed first thing I came to in reference pics ). tweak materials on Brutalist wall art, might adjust on the point lights in the lamps.

Added another image. Same basic scene with a few adjustments as follows - changed out the pillows ( yeah .. no more "eyes" staring at me ), Replaced image outside the window with one that I think works much better. Minor adjustment to wall color. Fixed material on wall art ( bump was way to high ). Made the following changes to the light settings -

Sun -Brightness 0.9 , 13% Hazy, Strength 4.0 , Point lights in lamp reduced to 50 watt and adjusted color temp accordingly.

Rendered on easy 9, 125 passes ( 8 threads ), 2.8 exposure

Here's test #3 , A few minor changes. Removed lightbulbs from lamps. Replaced with a point light 1.5 radius reduced to 30w. Bumped sun strength back up to 4.5. Easy9, 75 passes.Think it softened up the light from the lamps some.
Attachments
render room3_Scene 1 2.8.jpg
render room3_Scene 1 2.8.jpg (548.57 KiB) Viewed 9834 times
render room3_Scene 3- 2.8.jpg
render room3_Scene 3- 2.8.jpg (484.08 KiB) Viewed 9795 times
render room3_Scene 4a.jpg
render room3_Scene 4a.jpg (537.81 KiB) Viewed 9782 times
Last edited by tuna57 on Wed Jul 06, 2016 5:00 am, edited 2 times in total.
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Fletch
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Re: Living room test

Post by Fletch » Tue Jul 05, 2016 4:42 am

Very nice lighting/materials. 8-)
Looking forward to seeing this one fully developed.

tuna57
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Re: Living room test

Post by tuna57 » Tue Jul 05, 2016 2:31 pm

Thanks Fletch.
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pbacot
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Re: Living room test

Post by pbacot » Tue Jul 05, 2016 9:46 pm

Nice light and lamps, lampshade light is great. The light spots on the ceiling are distracting. Is there a way to make them softer?

Really like the carpet and sunlight. Is this using the sun or another lighting method?

tuna57
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Joined: Wed Jul 09, 2014 11:54 pm
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Re: Living room test

Post by tuna57 » Tue Jul 05, 2016 10:03 pm

Thanks pbacot. Don't disagree with your comment about the lamp light on the ceiling. Have another render of this model that just ran ,going to post a pic. Turned the power on the lamps down some . Not sure if it got me where I'd like. The next step would be to take the point lights out of the lightbulbs and try a larger radius and lower wattage. If I understand all the info I've read increasing the radius should soften the shadows.The light through the window is sun/sky. I give the various settings in the o.p.
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pbacot
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Re: Living room test - Added Pic

Post by pbacot » Wed Jul 06, 2016 12:37 am

Sorry, I just opened and saw the pictures, didn't read the whole post. Also the AO is very effective in this shot.

tuna57
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Re: Living room test - Added Pic

Post by tuna57 » Wed Jul 06, 2016 1:18 am

pbacot it's all good. actually have a third test cooking now. changed the set up in the lamps to see if I can soften them down some. feel a little like a mad scientist...
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Fletch
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Re: Living room test - Added 2 Pics

Post by Fletch » Fri Jul 08, 2016 3:30 pm

Background image horizon line does not match scene... so view out of window looks a bit odd.

tuna57
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Re: Living room test - Added 2 Pics

Post by tuna57 » Fri Jul 08, 2016 9:38 pm

darn Fletch I was hoping nobody would notice :whistle: , forgot to mess about to line it up better and didn't notice until I'd posted the pic.... me bad :wall:
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