render problem

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massi-p
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render problem

Post by massi-p » Fri Sep 23, 2016 9:08 am

Good morning, how come during render is returned to a distorted picture of the floor? The Texture has been downloaded by 3d warehouse thanks
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nickchun
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Re: render problem

Post by nickchun » Fri Sep 23, 2016 11:46 am

Have you perhaps applied the 'floor' template to the material? That would break up the pattern to try to make separate tiles. You don't need that template if the texture already shows the grout lines.

Fletch
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Re: render problem

Post by Fletch » Fri Sep 23, 2016 11:55 am

Nickchun is correct - only use the "flooring" template when you want each of the tiles to be created by Twilight Render itself. If you are using a texture image, you will want to use a stone, or other material template.

If this is not the problem, then it looks like your floor is likely a group or component, and you have painted the group, not the faces inside of the group. So the mapping of the texture is not retained when this geometry is converted to be read by Twilight Render's engine.

Paint faces inside the groups/components, not the groups/components.
Paint only FRONT faces. If your face is reversed, odd results may occur.

massi-p
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Re: render problem

Post by massi-p » Fri Sep 23, 2016 2:01 pm

I had applied the exact floor material!
solved thanks!
I was ignorant of this command :wall:

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