If you've seen the new article posted on our website, you've gotten a preview of what Render-to-Texture can do.
In short, we are using Twilight Render to capture all the lighting, shadows, caustics and more to textures applied to the SketchUp model. And for something so powerful, it's very easy to use! When your model is ready, you'll select a set of faces. In the Render-to-Texture window you choose the render preset, just like always. But instead of rendering a single still image, Twilight Render creates an "atlas" of renders of all the faces in the selection. After the Render-to-Texture operation, the faces you selected will all share a common material using the new texture. All the lighting, shadows, and caustics that you would see in a still image render will be captured into the material texture. And it even works on curved surfaces!TwilightRender.com wrote:Now we are pushing SketchUp rendering one step further, and embedding rendered images directly into the model itself, displaying your beutiful renders as textures applied to the model geometry itself! The new Render-to-Texture tool uses the same renderer, the same materials, and the same lighting to produce great photo-realistic results and then turns around and puts that render directly onto the model.
You can read the announcement here: https://www.twilightrender.com/index.ph ... t-announce
You can find our first tutorial here: https://www.twilightrender.com/index.ph ... to-texture
And you can buy a license from our webstore here: https://www.twilightrender.com/index.php/buy-top
Here we've included some of the images we previewed on the website. All of these images are snapshots taken directly from SketchUp. We've even included a couple of the SketchUp scenes so you can see it for yourself!