Twilight question basic (new user)

For all the users of Twilight Render (V1 & V2), to ask questions and get started
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beauphilippe
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Joined: Wed Oct 07, 2009 9:21 am

Twilight question basic (new user)

Post by beauphilippe » Wed Oct 07, 2009 12:20 pm

For now , i have no receive my licence i wait

but i have a question:

TwilightRender is only 32 bit and not 64 bit ?

Twilight render can bake model ( texture and light ) ?

Twinlight can use Normal MAP ?

Can i export twinlight scene setup for Kerkythea 2008 Echo ?

Best Regard

Chris
Posts: 5346
Joined: Sun Mar 08, 2009 3:00 am
OS: Win10
SketchUp: 2016

Re: Twilight question basic (new user)

Post by Chris » Wed Oct 07, 2009 2:57 pm

Twilight is only 32 bit. We don't know if there will be a 64bit version in the future, or if it will even matter, since it's run from inside SketchUp which is not 64bit.

Twilight renders model scenes, but it does not "bake" textures. It can be used for that (I've done it) but it's not easy and it's not what Twilight is designed to do.

Currently Twilight does not use Normal Maps, only Bump Maps. However, we will be providing the option to use Normal Maps in the future.

Yes, you can export all your scenes to Kerkythea 2008 Echo with the fully-activated version.

Fletch
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Joined: Fri Mar 20, 2009 2:41 pm
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Re: Twilight question basic (new user)

Post by Fletch » Wed Oct 07, 2009 6:40 pm

If you are using a Kerkythea Library material with a normal map, it is rendered correctly. So in this sense, it uses normal maps. But you can not currently load them using the Material editor for Twilight.

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