Fall

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Chris
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Fall

Post by Chris » Sat Oct 24, 2009 7:23 pm

An idea I've been tossing about the last week.

This isn't what I ultimately want it to be, but somewhere along the way.



The final will have leaves falling, I just haven't figured out how to set up the shot.
The model is bits from the "Old Town Square" skp from the warehouse.
I used SketchyPhysics to "setup" the leaves but the animation itself isn't running SP.

Ecuadorian
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Re: Fall

Post by Ecuadorian » Sat Oct 24, 2009 7:37 pm

:shock: Wow, it's a thing of beauty! Looks like a stop-motion animation. It has a certain mood... like you can almost feel there is a puppet somewhere moving, although you can't see it.

Tosiharu Kimura
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Re: Fall

Post by Tosiharu Kimura » Sun Oct 25, 2009 3:04 am

Wow....What a dream.

Boofredlay
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Re: Fall

Post by Boofredlay » Sun Oct 25, 2009 3:34 am

Sweet Chris. I love it.

WardNL
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Re: Fall

Post by WardNL » Sun Oct 25, 2009 5:36 am

Nice work Chris, looks promising.
Wonder why the leaves aren't falling. How did you set up the scene? Leaves are components etc.?
Modelling my city for Google Earth:
http://sketchup.google.com/3dwarehouse/ ... d3&ct=mdcc

majid
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Re: Fall

Post by majid » Sun Oct 25, 2009 7:31 am

very inspiring mate!

Chris
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Re: Fall

Post by Chris » Sun Oct 25, 2009 7:01 pm

WardNL wrote:Nice work Chris, looks promising.
Wonder why the leaves aren't falling. How did you set up the scene? Leaves are components etc.?
The leaves are components, yes.
I wanted to make sure that the leaves are rotating (tumbling) not just falling straight down. Unfortunately there isn't any mechanism in SP to cause that (or at least not that I know of; I'm pretty newB at SketchyPhysics). So I created 6 or 7 stacks of leaves, all on top of each other. When objects are intersecting in SP, they will typically "explode" apart when you run it. So that's what happened here, the stacks blew apart. However, that still didn't provide enough randomness and no "tumbling". So I created a sloped platform with a small lip on the bottom. The leaves fall onto the platform, slide down, hit the lip and tumble over it, giving them each rotation and helping to disperse them more randomly.

The above animation was made by running the SP simulation to the point I liked, then pausing. Then I saved the SU scene to a different name, and opened that new scene. This "froze" the leaves and I just animated the camera around it.

Eventually I'll combine leaves falling and moving camera, but I have figured out how I want to arrange it yet.
Attachments
pre_fall.png
pre_fall.png (285.92 KiB) Viewed 10175 times
mid_fall.png
mid_fall.png (298.89 KiB) Viewed 10185 times

WardNL
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Re: Fall

Post by WardNL » Sun Oct 25, 2009 7:13 pm

Interesting setup Chris. Reminds me of my setup crashing a guy through a sky window
:
scenesetup.jpg
scenesetup.jpg (75.2 KiB) Viewed 10173 times
Looking forward seeing both the leaves and camera in action!
Modelling my city for Google Earth:
http://sketchup.google.com/3dwarehouse/ ... d3&ct=mdcc

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