Stalking Parasite
Re: Stalking Parasite
Hah! Awesome. Gives me the creeps just to look at it.
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Re: Stalking Parasite
Ha ha !!! really cool Oli...
Cheers, Fred.
http://www.fredericmoro.com
Interior scene tutorial on Sketchup Artist http://www.sketchupartists.org/tutorial ... ht-render/
http://www.fredericmoro.com
Interior scene tutorial on Sketchup Artist http://www.sketchupartists.org/tutorial ... ht-render/
Re: Stalking Parasite
Antzzz
Re: Stalking Parasite
...fall down seven times, stand up EIGHT...
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Re: Stalking Parasite
lol I will copy and paste what I just wrote on the SCF forum:
thanks guys it was fun to make, although I didnt make all the model. I got the 'base' from 3d warehouse and had to do alot of smoothing etc and add the antennae tubes etc. it was pretty low poly and messy. Grass is from http://www.imageafter.com. I'll post the images tomorrow.
It's made up of two images, the foreground grass and leaves....and the background chunkier grass. I just squished it into shape to match the perspective and deleted the background (which wasn't easy....). I used the dune grass brush to clone stamp and mask out some of the grass in front of the insect. I'm not happy with the grass in front of the insects abdomen...it would have been much easier if i was using my tablet but ah well .
When scale and perspective is about right just use dodge and burn tool (sparingly) to get the tone right and then I created a clipping mask over it and applied a few vertical gradients with 'soft light' blending mode to add depth and eeriness! then had to use blur tool to soften the edges a bit and add subtle DOF. some colour correction too.
then colour balance to the whole image with more gradients to the sky (oops theres a weird line in the sky) and vignette. also high pass filter overlay, equalize overlay (try it looks sweet), curves, levels, noise, saturation, and finally border! phew!
cheers for comments people
thanks guys it was fun to make, although I didnt make all the model. I got the 'base' from 3d warehouse and had to do alot of smoothing etc and add the antennae tubes etc. it was pretty low poly and messy. Grass is from http://www.imageafter.com. I'll post the images tomorrow.
It's made up of two images, the foreground grass and leaves....and the background chunkier grass. I just squished it into shape to match the perspective and deleted the background (which wasn't easy....). I used the dune grass brush to clone stamp and mask out some of the grass in front of the insect. I'm not happy with the grass in front of the insects abdomen...it would have been much easier if i was using my tablet but ah well .
When scale and perspective is about right just use dodge and burn tool (sparingly) to get the tone right and then I created a clipping mask over it and applied a few vertical gradients with 'soft light' blending mode to add depth and eeriness! then had to use blur tool to soften the edges a bit and add subtle DOF. some colour correction too.
then colour balance to the whole image with more gradients to the sky (oops theres a weird line in the sky) and vignette. also high pass filter overlay, equalize overlay (try it looks sweet), curves, levels, noise, saturation, and finally border! phew!
cheers for comments people
Oli
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