Basic Materials
Tutorial 1 in the Basics of Twilight Render V2 Series
Twilight Render materials are based on the concept of Templates, preconfigured materials that are easily adjustable to achieve a desired effect. Twilight Render V2 comes equipped with a large variety of material templates. In this tutorial we will step through the basics of selecting a material, applying a template, and adjusting the basic settngs. |
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Twilight Render Materials are built onto SketchUp materials. Additional information, like type of Template, is stored inside the material and travels with it wherever the material, and model, goes.
To edit a material:
One of the most effective material features is adding a Bump Map. Typically, bump maps use a texture to simulate a rough or wavy surface. Most Twilight Render templates support bump maps, and make it easy to apply them.
In addition to solid materials, Twilight Render supports a wide range of Transparent and Semi-Transparent materials, like glass and water. Just select the appropriate template from the list.
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