Batch Rendering
Tutorial 3 in the Intermediate Twilight Render V2 Tutorial Series
Twilight Render V2 provides a powerful batch rendering tool. With it, you can render multiple images from different scenes in your SketchUp session, each configured exactly how you want. Each render can be scheduled to run for an alloted time or until completion. You can even schedule when the rendering should begin! Below we will step through the process of setting up and executing a batch render operation. Note, Batch Rendering is only available in Twilight Render V2 Professional. |
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To start with Batch Rendering, open the Batch Render editor by selecting the Extensions menu, then choosing Twilight V2 -> Batch Render. By default the Batch Render is empty; we will have to add render items to the list before we begin rendering. Each render item corresponds to a single render and each item is rendered in order.
Setting up a batch render is as simple as that. Just repeat the process for each rendered item.
The next step, before starting your render, is to set the schedule. Each item can be configured to run to completion or to run for a fixed length of time. If you are using a biased preset such as Low or Low+, leaving the schedule as Complete is likely what you want. Ending a biased preset render before it completes will usually result in loss of antialiasing. On the other hand, using an unbiased preset like Interior will usually require a Timed schedule as these renders will continue to run for extremely long lengths of time. Setting the schedule for a render item is easy.
There are two additional options that you should carefully consider. Both of these options are available from the Settings menu.
Stop-Next-Pass will allow a render to complete it's current pass before stopping and moving on to the next stage. This really only makes sense for render items with Timed schedules. If using an unbiased method such as Interior+, using this method will ensure that a full pass is completed and will avoid strange artifacts in the image. However, using this option means that the render will likely run longer than the scheduled length of time. Progressive Save will save the rendered image at 10 minute intervals, overwriting the image file each time. This is useful in case of an unexpected loss of power or computer shutdown.
You are now ready to render! There is one last option available. You can choose to delay the start of the render for a fixed amount of time, or to start at a specific time of day. Under Settings -> Delay, you can choose specific delay intervals. By choosing Custom Start, you can choose to start the render at a specific time. This can be very useful when setting up a render to run after you have left work for the day!
There are few final things to take note of.
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